3 Splinterborn in Venom
10 Warriors in Raider
2x5 Wracks in Raider
3 Wracks in Venom
Mission : Purge The Alien, but that wouldn't be fun for the DE so we rolled again --> Big Guns Never Tire (5), Night Fight in play.
Deployment : Dawn of War, RG chose to go second.
As can be seen in the picture below, the Coven deployed 2 Talos on the left flank and everything else to the right. Only the Razorwing was in Reserves.
I deployed the Centurions to counter the Talos. Chapter Master and the Assault Marines were deployed in the centre, hidden from the Scourges by the large Bastion. One Snipers infiltrated to the left and one more right behind the large Bastion. Finally, Shrike and the Vanguard Veterans infiltrated behind the small Bastion.
|At the dawn of war|
Came my First Turn, 10 man Tactical in 2 Combat Squads make a drop right beside the tower. 1st Combat Squad destroyed a Raider (First Blood!)with 10 man DE Warriors, killing 6 Warriors in the explosion, forcing the survivors to flee 10 inches. 2nd Combat Squad Rapid Fired towards the Scourges, killed 2-3 of them.
The Centurions rallied and killed the Talos on the left. Prior to that, Shrike and the VVets already made their move towards the Talos, so now they were stranded in the open. The Chapter Master and his retinues jumped towards the small Bastion, safe from any enemy LOS. The Snipers at the centre embarked the Bastion, onto the Battlement and sat still.
|Ooh.. here comes the pain|
Came my turn, the Storm Raven arrived just in time to stop the Razorwing. Shrike led his unit to the square structure, closer to the Talos. Centurions shot at the Talos, causing 2 wounds. Deathwind Launcher targeted the Scourges, easily hitting 6 Scourges and a Venom (Splinterborn inside) if I rolled a Hit!, but alas, it scattered far towards the Grotesques, causing some wounds (Don't remember how many).
Then the Chapter Master ordered an Orbital Bombardment to strike at the same target, this time a Hit!. The Venom instantly destroyed, the Splinterborns pinned. 4 Scourges died, leaving only 3 left to fight. Additionally, the explosion also killed 2 more Warriors nearby, forcing them to flee off table.
|Things were getting even|
My opponent deemed that the Drop Pod with its deadly Deathwind Launcher a serious threat to his fragile troops. So he pulled back the Grotesques and wrecked it in assault. In the same phase, the Talos assaulted Shrike and the VVets, but Shrike slay it with the Ravens Talons.
When it was my turn, I pushed Shrike's and his unit towards a Venom (3 Wracks inside), they destroyed it in assault and the explosion pinned the passengers. Towards the centre, the Chapter Master led the Assault Marines to destroy a Raider, also in assault.
As for the last Raider to the South, I chased it with the Storm Raven but the gunship only managed to a weapon destroyed result. However, the Raider was within range of one Gravcannon, which wrecked it with an Immobilised result due to moving Flat Out in the previous turn. 5 Wracks inside passed the pinning test and moved towards the Bastion. Fully expecting that, the Snipers on the battlement had earlier moved into the Bastion to prevent the Wracks from entering it in the next turn. The Scouts on the left flank moved closer to an objective.
|We're getting there|
|The Chapter Master showed the boys how real men fight.. ALONE!|
With the mission secured, I sent the Chapter Master (Alone!) to fight the Ancient Haemonculus and the Grotesques. However, the Ancient Haemonculus was not without his own tricks. He pulled out a glassy item and threw it to the Chapter Master... a Shattershard! The thing exploded upon impact and forced 2 Toughness Test on my Chapter Master, of which he failed one and was removed from the game with no saves of any kind allowed. Nasty stuff. Good for Wall of Death.
|Our mission secured, let us go home boys|
Came my final turn, Shrike and the 2 remaining Assault Marines destroyed the Scourges while the Storm Raven took out the Splinterborn. The Scouts in the Bastion moved out and captured the objective nearby and the game ended.
Coven : Slay The Warlord
Raven Guard : First Blood + Linebreaker + 3 Heavy Supports + 2 Objectives = Raven Guard Won!!
The game was really fun. Both our list was quite even, fun and fluffy. This kind of game is the one that I enjoyed the most. His list had the advantage of range and uber CC unit. While mine has fast infantry and better survivability. We had equal chance to win at the start of the game.
The Tactical Combat Squads and Drop Pod with Deathwind Launcher is the catalyst for my win. Bt deploying them behind the enemy, I managed to divert his attention (especially the Grotesques) away from me. That gives me ample time to do what was needed to win me the game.
What also mades the different was his rolls for the poisoned weapons which was quite low. On the other hand, my rolls were superbly good on several occasions. My rolls were so good that I almost lost the Chapter Master and Assault Marines early on due to failed morale check. Even the Chapter Master rolled high on the Shattershard (hahaha).
Vanguards didn't do much in the game, what they did was protect Shrike, which can be done cheaper with regular Assault Marines. The Centurions on the other hand, did great taking out the Talos. Those are the only target worth their attention anyway since everything else was with 5+/6+ armoursaves which can just laugh out at their Gravcannons.
It was a very fun game. One I truly enjoyed.
That's all for today and thanks for reading.
MERRY CRISTMAS TO ALL!
Have a nice day :)